Google Stadia's Direct Touch is coming to iOS – but that certainly won't save it

Google Stadia was the tech giant’s big push into the gaming world with a cloud-based solution. Gamers could instantly stream a litany of titles – big and small – on compatible devices you already own, such as TVs, laptops and your phone. At least, that was the sales pitch.

Unfortunately, Google Stadia was slow off the blocks with a lack of compelling games or exclusives, a muddled pricing model that essentially made users pay twice to even use the service, and the limitations of being a cloud-only platform generally holding the service back – with no option to simply download titles.


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